Today, I got the last ending in Shin Megami Tensei: Devil Survivor. I've gotten them all by now, and other than Yuzu's, I thought they were all pretty awesome. As far as which ending I prefer, I think I like Gin/Haru's or Atsuro's the best, because they seem to be what humans would do in that situation - make the best of things by themselves, without otherworldly interference. Or, at least, that's what I'd do.
One thing I'm disappointed in, though, is my inability to beat Lucifer. I probably could do it, but I never felt like grinding all my characters to 99 (including demons, which take much much longer to level up than humans) just to have a chance at beating him. The thing is a freaking BEAST (which I guess makes sense, seeing as how he's the devil and all) and Megidolaondyne is just unstoppable. Not to mention the fact that I would need a lot of luck to survive being raped by him anyway.
I was able to get all the demons, though, other than Lucifer of course, which is something I've never done in a SMT game. I also cracked all the skills other than Magic Yin, which doubles magic damage done (which would have been useful for Lucifer), but I don't feel like playing through the whole game again just to get that one skill. Maybe someday if I'm bored I'll play through it again but I think after five (!) playthroughs, I think I'm pretty much sick of the game at this point. Decent timing, too, because SMT: Strange Journey comes out in a few weeks, and I'm still fairly RPG hungry.
Oh, and after losing Keisuke during that first playthrough, I never let it happen again. Learned from that mistake, that's for sure! For my final playthrough, I ended with Nate at 99 with maxed Agility and Magic stats, Atsuro at level 99, Keisuke at level 99, and with the following demons at 99: Nyalathotep, Bishamon, Tao Tie, and Koumouku.
I suppose I don't have much else to say at this point about the game. It might be my favorite game of 2009, I'm not sure yet (New Super Mario Bros. Wii was fantastic, too, so who knows).