Final Fantasy Fables: Chocobo's Dungeon looks to be another fantastic mystery dungeon game, of which I will probably purchase when I get the cash. I played it with a friend today, who I also played Final Fantasy: Crystal Chronicles for the first time with.
It is Crystal Chronicles that I'd like to take a look at today. It is an odd game, one which we probably may not see the likes of again – as you may be aware, to actually play this game multiplayer (really the only way to play it), you must have a Gamecube (or a Wii), a Game Boy Advance for every player, and a Gamecube to Game Boy Advance adapter for every player as well. That's quite expensive, really.
But it's worth it. It's an experience I've not quite been able to think of a comparison for. Phantasy Star Online was similar, but not quite as fun as Crystal Chronicles. Having your own menu for item management and whatnot is pretty fantastic. My character is a Black Mage, and while he is weird looking, he is fun as hell to play. We only played for maybe two hours or so (we have completed the first year and a mission from the second year) and since my power has been out since about ten minutes after we shut the game off, I have some questions about it that haven't been able to look up the answers to online.
For example: is there a way to keep a spell after a mission? My buddy's character can keep his weapons, but I can't keep my Fire/Blizzard/Thunder? I may just be misunderstanding how the game works, though.
Same thing with items: I have quite a few that I have no idea what to do with. Iron shards, Iron, etc. all seem to go towards making custom items at the Blacksmith in the town, but apparently I don't need the iron shards yet? I guess I don't have any items that require it yet.
Regardless, I had a blast playing it today. Hopefully I'll be able to play more of it soon. In the meantime, there's always Shiren, and another game I've had laying around for a couple weeks – Mario Tennis for the Game Boy Color.
I forgot how good Mario Tennis was. I know I liked it quite a bit in like ninth grade (eight years ago – damn!), but I had somehow forgotten how deep the gameplay really goes. What you do in this game is actually create your own character and try to play your way through a tennis academy to become the top tennis player there, to eventually challenge the champions of the world (Mario and friends, of course). You do this by playing tennis matches against other players and leveling up your character (by choosing, at each level up, whether to upgrade Spin, Speed, Power, or Control). Since the power went out, I've been playing it for three hours now, and I'm halfway through the senior class, at like level 19 or so.
I also have Mario Golf for the Game Boy Color. And I'm having trouble putting. I can drive and chip fantastically, but I just can't read the goddamn greens in this game for shit, which of course kills my game. I haven't even made it through a course yet (mostly because I get six or seven holes into it before my shitty putting skills get me a double or triple bogey and I get pissed and shut the game off). If I could learn how to putt, I bet this game would be just as good as Mario Tennis.
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